Game development · Unity

Systems & tools

Unity Asset Store packages and demos—camera and selection systems, placement, formations, and UI tooling.

PUBLISHED ASSETS

Strategy Core Framework demo
01

STRATEGY CORE FRAMEWORK

Foundation for strategy games: camera, selection, and placement in one package.

  • Camera & selection systems
  • Building and object placement
  • Modular architecture
Asset Store
Strategy Camera demo
02

STRATEGY CAMERA

RTS and city-builder camera with edge scrolling and terrain height following.

  • Smooth panning & zoom curves
  • Terrain following
  • Input System & legacy support
Asset Store
Placement System demo
03

OBJECT PLACEMENT SYSTEM

Grid and free-form placement with validation and ghost previews.

  • Grid & free-form modes
  • Obstacle detection
  • ScriptableObject-driven data
Asset Store
Unit Formation demo
04

UNIT FORMATIONS

Tactical layouts: circles, boxes, triangles, with spacing controls.

  • Preset shapes & custom formations
  • Low overhead
Asset Store
Moving Formations demo
05

MOVING FORMATIONS

Maintain formations during movement with NavMesh integration.

  • Real-time formation maintenance
  • Varying unit speeds
Asset Store
RTS Selection demo
06

RTS UNIT SELECTION

Marquee and click selection for GameObjects in 2D and 3D.

  • Box & multi-select
  • Event-based callbacks
Asset Store
Flexible Tooltip demo
07

FLEXIBLE TOOLTIP SYSTEM

Customizable UI tooltips with responsive layout and rich content.

  • Rich text & icons
  • Animations & fading
Asset Store

ASSET STORE REVIEWS

By far the best Tooltip system! Excellent documentation, ease of use, and scalability.

S

SrLmo

Flexible Tooltip System

Great quality asset and super responsive dev. Well-structured code and demo scene; responsive support.

V

Vex-ll

Flexible Tooltip System

Very well made asset. Good organization and performance options for selection behaviour.

G

Gaffe

RTS Unit Selection

Highly recommended—easy to implement, clean code, works as expected.

h

hitzaum

Moving Formations